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5 reasons why game design is the best way to teach STEAM skills

eSchool News

That’s where game-based learning comes in. Meanwhile, video games are already one of the most familiar and compelling forms of media for students–so why not use them as a learning platform? When done right, it can radically change how students learn and retain essential skills. That fuels teamwork.

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Coding, Creativity and the New Digital Fluency

Edsurge

A 2021 OECD study found that 15-year-olds consistently show lower levels of creativity and curiosity than 10-year-olds globally. A follow-up study in 2025 confirmed this trend, highlighting even steeper declines where secondary students have fewer opportunities to build new skills.

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How Gamification Uncovers Nuance In The Learning Process

Teach Thought

Views Facebook Linkedin Print How Does Gamification Uncover Nuance In The Learning Process? Share a pic or an update and watch the ‘likes’ roll in, each one like a point in a game. Not all students want trophies or gold stickers, or to be patted on the head for ‘studying hard.’

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How Game-Based Learning Develops Real-World Skills

Edsurge

And that desire for change drew Vallon to Quest to Learn , a public 6-12 school in New York City focused on game-based learning. There are so many amazing ways to use games, game-like experiences and the design process to engage students. "I We're focused on those game-learning principles.

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Why Game Based Learning Is the Right Choice for Remote Teaching

Ask a Tech Teacher

Today, because of the changes in education, the use of games to reinforce learning, to teach, and to engage students in their own education has become one of the most effective tools to bridge the gap between school-based and remote learning. It’s called Game Based Learning (GBL).

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12 lesser-known K-12 STEM education resources

eSchool News

eGFI: Engineering Go For It : Resources, games, and lesson plans to inspire K-12 students about engineering and technology careers. Tyto Online : A game-based learning platform for middle and high schoolers to explore science concepts through simulations.

STEM 293
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5 ways to integrate gamification into your classroom

eSchool News

Introducing games into the classroom can engage students in ways that conventional methods often fail to do” (Zhang & Crawford, 2023, p. When studying vocabulary words, I used Quizlet Live to make practice more interactive. The variety keeps students engaged because each game offers a different experience.