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A Serious Look at Game-Based Learning

Edsurge

Can you share some of the obstacles you’ve faced promoting game-based learning? She was opening a public school in the city, modeled on game-based learning. I didn't have any background in games and learning, but I did have a background in curriculum design, school design and educational technology.

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Next-gen learning: 5 digital tools to engage and inspire

eSchool News

Gimkit: Gimkit is a game-based learning platform where teachers can create learning games or quizzes that students play in real-time. Designed to increase student engagement, Gimkit integrates features like power-ups and in-game currency that can be used to enhance the learning experience or review material.

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12 lesser-known K-12 STEM education resources

eSchool News

One way to engage students in STEM education is with hands-on, project-based learning. Students explore practical applications of theoretical knowledge, such as designing simple machines, programming robots, or analyzing environmental data.

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MDM solutions and gamification make perfect interactive learning partners

eSchool News

In addition, gamification can improve student skills such as active learning, problem-solving, and critical thinking. Gamification helps students retain acquired knowledge. In fact, applying gamification to the learning process can increase knowledge retention by up to 40 percent.

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The Critical Power Skills Needed for the AI Era

Edsurge

A recent survey from EY research shows that 71 percent of employees with knowledge of artificial intelligence are concerned about it. Critical Skills in the Age of AI Which skills is the natural next question. But as AI automates more aspects of the current workforce , learning Power Skills is more important and powerful than ever.

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5 ways to integrate gamification into your classroom

eSchool News

. “Empirical research has shown that students in gamified classrooms tend to participate more actively in lessons, leading to improved academic performance and retention of knowledge” (Dehghanzadeh et al., After a few weeks, the game Dont Look Down was paywalled, and another game replaced it.

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K–12 Schools Should Teach Soft Skills to Prepare Students for the Future Workforce

EdTech Magazine

“The pace of change will be so rapid that people will learn ‘in the moment,’ using new technologies such as augmented reality and virtual reality. The ability to gain new knowledge will be more valuable than the knowledge itself,” Dell Technologies said in a statement announcing the report. .

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