Remove Communication Remove Failure Remove Feedback
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5 reasons why game design is the best way to teach STEAM skills

eSchool News

It’s a team effort that requires communication, trust, and collaboration. Students often rely on each other’s ideas and feedback. Gamifying learning turns failures into the next “level” to conquer. Creates a collaborative & engaging learning environment Designing a game is rarely a solo act.

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Catch them Learning: A Pathway to Academic Integrity in the Age of AI

Cult of Pedagogy

Communicate major assignments and assessments in advance and give students opportunities to plan their time and effort. Affirm and provide feedback on (but dont grade) baseline evidence so students know that you are aware of and accept their starting point. Writing and reasoning get better with feedback and effort.

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Engaging Strategies for Reluctant Learners in High School

Teachers Pay Teachers

Give second (and third) chances For many reluctant learners, one school failure is enough to reinforce their belief that they’re poor students. This is an especially helpful strategy for students who struggle with consistent attendance or who enjoy disrupting class to avoid finishing an assignment.

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How and When to Give Feedback

Catlin Tucker

Feedback is a powerful tool that can profoundly impact student learning and success. However, not all feedback is created equal; some approaches to feedback can propel students toward growth, while others may hinder their progress. What is the secret to effective feedback?

Feedback 363
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Will Existing Mental Models Threaten Post-pandemic Progress in Education?

Catlin Tucker

Failure to identify and name the mental models driving our actions and decisions will undermine any effort to make long-term change in a system. Encourage communication and collaboration among students. Our mental models communicate that a scene playing out in a classroom is either positive or negative.

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How AI could save–or sink–creative writing in schools

eSchool News

Mr. Johnson was willing to provide feedback on drafts. With all the volumes of content to be covered, there just isn’t time in either the class period or the school year for cycles of feedback. They create a stifling atmosphere where failure is a brand to be avoided rather than an experience to learn from. The outcome?

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Design thinking in the 21st century is an imperative

eSchool News

The goal is for students to lead with empathy to identify and define a problem, then develop a realistic solution to that problem that can be tested and refined through feedback. This process pushes students to engage with skills like critical thinking, creativity, collaboration, communication, empathy, and problem-solving.

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