Remove Cognitive Development Remove Participation Remove Student Engagement
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Engaging the reluctant reader: Benefits of gamified learning in literacy education

eSchool News

Gamified learning plays to these instincts in young readers, encouraging them to excel and actively engage with the material. Under the states Read to Achieve law, students who score at Level 1 or 2 in reading on the third grade End-of-Grade (EOG) test and do not qualify for a good cause exemption are required to attend a summer reading camp.

Failure 326
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Asynchronous Learning or Live Lessons? Which One Works Better for Me?

Edsurge

Research studies don’t provide strong evidence that synchronous learning universally leads to better student engagement and learning outcomes than asynchronous learning or vice versa. In the long run, this will help you maintain engagement and build a learning community. Each approach is best suited to different contexts.

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The benefits of active learning

Dangerously Irrelevant

Given what we know about teacher retention and/or the cognitive development of young children, this is incredibly dismaying (and not limited to Massachusetts). It also seems to be a harsh indictment of school leaders’ inability to enact research-based (or even common sense) best practices.

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🚀 Building a new civilization for kids

Teach Your Kids

Keywords Recess, education, child-centered learning, online classes, educational games, homeschooling, investment in education, collaboration, future of education, student engagement Takeaways Recess aims to build a civilization for kids, focusing on real-world participation.