Remove Cognitive Development Remove Failure Remove Grades
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Engaging the reluctant reader: Benefits of gamified learning in literacy education

eSchool News

On average, about 25 percent of children in the early grades struggle with reading. In a TEDx talk titled The Super Mario Effect–Tricking Your Brain into Learning More , Mark Rober highlighted how video games like Super Mario can motivate people to achieve their goals by viewing failures as learning opportunities.

Failure 318
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Elementary-level STEM education fosters our future innovators

eSchool News

Traditionally, the spotlight on STEM education appears to occur in high school and late middle school grade-levels. Elementary school years mark a critical phase in a child’s cognitive development. Through early exposure to STEM, students come to understand that failure is an integral part of the learning process.

STEM 340
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5 educators share insights into teaching and learning

eSchool News

They will have some amazing successes–and some failures–as they light the way forward and the rest of us endlessly discuss the potential uses and abuses of AI in our classrooms. Elementary school years mark a critical phase in a child’s cognitive development.

Teaching 314
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The benefits of active learning

Dangerously Irrelevant

Given what we know about teacher retention and/or the cognitive development of young children, this is incredibly dismaying (and not limited to Massachusetts). It also seems to be a harsh indictment of school leaders’ inability to enact research-based (or even common sense) best practices.