Remove Classroom Management Remove Gamification Remove Textbooks
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35 edtech innovations we saw at FETC 2023

eSchool News

With easy-to-use plug-n-play connectivity, the A30 speaker connects to computers, IFPs, and monitors to provide clear classroom audio up to 20 feet away. Beanstack , an edtech platform that helps schools encourage kids to read through gamification, demonstrated the importance of engaging readers.

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Is the Traditional Classroom Becoming Obsolete?

Ask a Tech Teacher

Today’s students demand more than just traditional lectures and textbooks; they’re looking for an engaging, flexible, and personalized learning experience. Moreover, gamification elements in educational content will drive motivation, encouraging you to tackle challenges with enthusiasm.

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What’s Changed in Lesson Planning

Ask a Tech Teacher

Technology and the connected world put a fork in the old model of teaching–instructor in front of the class, sage on the stage, students madly taking notes, textbooks opened, homework as worksheets, and tests regurgitating facts. Play is the new teaching though it’s beenrelabeled ‘gamification’. Did I miss anything?

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