Remove Classroom Design Remove Failure Remove Grades
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Design thinking in the 21st century is an imperative

eSchool News

The answer is not necessarily a new one, but it is a concept that needs more attention from educators in our modern-day classrooms: Design thinking. What is design thinking? The idea of design thinking has been around since the 1960s (Dam & Teo, 2022) but has continued to change in both name and shape over the last 60 years.

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7 discoveries from an active learning classroom

eSchool News

There is a fair amount of research into the impact of classroom design on student learning. Spaces flooded with natural light that allow for a variety of learning methods and activities, and spaces that let students feel a sense of ownership over the classroom, demonstrably affect how well students learn.

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University of Michigan Turns Courses Into Games

Edsurge

GradeCraft is an award-winning, game-oriented LMS designed to boost student engagement and motivation. Their grades are determined by points accumulated. GradeCraft gives students freedom to fail by encouraging them to take risks and explore with no negative impact on their final grade.

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