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STEM priorities: Computer science, funding, and gamification

eSchool News

STEM education is a focus once again, with a highlight on leveraging federal funds for STEM education, a look at gamification’s latest role in classroom design, and the latest news in computer science education. How gamification is driving learning space design.

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New Research Proves Game-Based Learning Works—Here's Why That Matters

Edsurge

The idea behind my company, Legends of Learning , was that a unique approach to game based learning—short, simple edgames specially built and aligned to curriculum standards—would engage and teach students more effectively. The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education.