Remove Blended Learning Remove Failure Remove Gamification
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5 ISTELive 22 sessions that caught our eye

eSchool News

Sessions include focuses on blended learning, curating classroom resources, using augmented reality, project-based learning, building student media literacy, time-saving tech tricks from librarians, using digital tools with students who have special needs, digital problem-solving, and more.

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How Can the Metaverse Transform Learning?

Edsurge

I asked them to create blogs to interact through blended learning. Did we have failures? But I would tell my students, We will learn from this. We started talking about gamification and how we could use games in a different way, a more developmental way. Absolutely. What can we do better next time?

Learning 194
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Last week, during the 2015 CoSN Annual Conference , I participated in the CoSN Camp FailFest where leaders in education shared professional failures in order to see future successes. Lesson learned #1: Eyeballs are not a business model. When I started Gaggle back in 1999, we were free email for students. The list goes on and on.

Failure 110
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4 Important Lessons from 15 Years in EdTech

Gaggle Speaks

Last week, during the 2015 CoSN Annual Conference , I participated in the CoSN Camp FailFest where leaders in education shared professional failures in order to see future successes. Lesson learned #1: Eyeballs are not a business model. When I started Gaggle back in 1999, we were free email for students. The list goes on and on.

Failure 75