Remove Art Remove Gamification Remove Quizzes
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A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners

Edsurge

But even as gamification has become a shorthand for engagement, edtech companies have found it challenging to draw a clear distinction between learning and just having fun. No one wants to be at the bottom of a leaderboard,” says Deepak Cheenath, co-founder of Quizizz, a classroom tool that lets teachers create pop quizzes and games.

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Game On: Teachers Should Continue to Gamify Classrooms

EdTech Magazine

Get Your Gamification On. Several years ago, gamification was an emerging trend and even named one of the Horizon Report’s Top 10 things driving educational change. Of course, you don’t need an actual game or app to use elements of gamification in the classroom. One asks viewers to match a painting with a style of art.

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12 Innovative Digital Tools to Engage High School Students

Ask a Tech Teacher

From virtual reality field trips to interactive quizzing platforms, these 12 tools offer diverse ways to bring lessons to life. Interactive Quizzing Platforms Interactive quizzing platforms are revolutionizing the way educators assess understanding and retention in the classroom.

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Key Digital Innovations for Today’s Education Professionals

Ask a Tech Teacher

Gamification Dry subject matter coupled with decreasing attention spans means traditional teaching approaches are becoming less effective. Gamification in the classroom can take on various forms. One way of addressing this is by borrowing principles video games use to keep their audiences engaged.

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3 Creative Teaching Resources That Save You Time and Money

Ask a Tech Teacher

The basic plan is free, which allows you to create engaging quizzes that students can participate in using any device with internet access. And since gamification of learning can boost student performance by almost 90% , it’s a particularly impactful choice. Transform assessments into fun learning games with Kahoot!

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Technology Tools for Teaching and Learning

eSchool News

Digital assessments and quizzes inject an element of gamification into the learning process, making assessments more engaging and reinforcing key concepts. Interactive response systems, like clickers, enable real-time student feedback and participation in quizzes or polls.

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Making Learning Enjoyable in K12 Online Schooling: A Parent’s Guide to Success

k12 Online Schools

Incorporate Gamification Techniques Gamification involves applying game elements to non-game contexts, like schoolwork. These clubs connect students from different parts of the world, allowing them to collaborate on projects, share ideas, and explore interests together, whether its coding, art, debate, or even cultural exchange.

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