Remove Art Remove Gamification Remove Interactive Learning
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Discovery Education Premieres Haul!: An Interactive STEM Learning Experience that Digs Into Sustainable Copper Production with Freeport-McMoRan

eSchool News

In this new interactive virtual experience created with Discovery Education, students discover first-hand the STEM activities and skills behind this resource powering our world,” said Tracy Bame, Director of Corporate Social Responsibility at Freeport-McMoRan. Additional information about FCX is available at fcx.com.

STEM 241
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How Research-Informed Games May Result in Deep Learning Experiences

Edsurge

But for SplashLearn CEO Arpit Jain, it is important to make a distinction between gamification and game-based learning (GBL). Whereas games and gamification are often focused on external rewards, game-based learning relies upon intrinsic motivation. EdSurge: What inspired you to create SplashLearn?

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Is the Traditional Classroom Becoming Obsolete?

Ask a Tech Teacher

As students increasingly seek flexible and interactive learning experiences, the conventional approach may not meet their needs any longer. Research indicates that active participation leads to higher retention rates, which can be upwards of 60% for students engaged in interactive learning.

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64 predictions about edtech trends in 2024

eSchool News

Laura Hansen, NWEA Director of Academic Services, NWEA As 2024 unfolds, the educational landscape embraces the transformative power of AI, crafting a future where accessibility and personalized learning take center stage. Diana Heldfond, CEO & Founder, Parallel Learning Are students learning?

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SIIA Announces Education Technology Finalists for 2023 CODiE Awards

eSchool News

on behalf of CDWG Best Science Instructional Solution for Grades PK–8 STEMscopes Science, Accelerate Learning Inc.

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3 Creative Teaching Resources That Save You Time and Money

Ask a Tech Teacher

And since gamification of learning can boost student performance by almost 90% , it’s a particularly impactful choice. Seesaw: Ideal for creating an interactive learning environment, Seesaw enables students to document their learning journey through photos, videos, and drawings at no initial cost.

Teaching 166
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SIIA Announces 2023 CODiE Award Winners for Education Technology

eSchool News

on behalf of CDWG Best Science Instructional Solution for Grades PK–8 BrainPOP Science, BrainPOP Best Science Instructional Solution for Grades 9–12 ExploreLearning Gizmos, ExploreLearning Best Science of Reading/Foundational Skills Solution Amira Learning, Houghton Mifflin Harcourt Best Social Sciences/Studies Instructional Solution U.S.