How to ReMake Your Classroom and Inspire Hands-On Learning in the New Year
Edsurge
DECEMBER 12, 2017
Lehrer established what he calls a virtual Problem Bank, a place where anyone at school can share a need for a gadget that solves a problem—such as stronger shelf brackets for the library or a self-portrait gizmo for art class. The ‘E’ is there for engineering, but E could also be there for English language arts," she explains.
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