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MDM solutions and gamification make perfect interactive learning partners

eSchool News

In addition, gamification can improve student skills such as active learning, problem-solving, and critical thinking. It will also disable or freeze devices after repeated attempts at access. Interactive touchscreens allow students to actively learn, retain their knowledge, and collaborate with others.

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If you give a kindergartner a Chromebook…

eSchool News

Although even the youngest children are considered tech-savvy today, there exists a difference between a child who knows how to use a tablet to watch videos and a child who knows how to navigate a device for active learning. The thought of giving 30 kindergarten students their own Chromebooks might be daunting.

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Bridging the Gap: Overcoming Barriers in Higher Ed for Students with Disabilities including Neurodivergent Learners

Faculty Focus

“A disability may be the result of combinations of impairments and environmental barriers , such as attitudinal barriers, inaccessible information, an inaccessible built environment or other barriers that affect people’s full participation in society [i].” of Australian undergraduate students reported having a learning disability.

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Bridging the Gap: Overcoming Barriers in Higher Ed for Students with Disabilities including Neurodivergent Learners

Faculty Focus

“A disability may be the result of combinations of impairments and environmental barriers , such as attitudinal barriers, inaccessible information, an inaccessible built environment or other barriers that affect people’s full participation in society [i].” of Australian undergraduate students reported having a learning disability.

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Getting the most ROI from your classroom technology

eSchool News

Instead, students learn from an all-in-one multimedia machine that features full interactivity. Academic studies confirm that interactivity and active learning can greatly enhance student engagement in the classroom. What’s more, both teachers and students seem to enjoy learning better when they use interactive whiteboards.

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Let’s Teach Computer Science Majors to Be Good Citizens. The Whole World Depends on It.

Edsurge

Undergraduate education offers a key opportunity for recruiting students from historically underrepresented racial and ethnic, gender, and disability groups into computing. I am actively learning about people across the globe who have different religious and cultural ways of life than I do.

Science 217
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How One District Takes STEM Learning to the Next Level

Edsurge

In the United States, there are over 15,000 esports teams in K-12 schools, and many esports teams and programs emphasize access to students with disabilities. When you bring esports into the classroom, there’s evidence of better learning outcomes in STEM and even attendance.

STEM 188