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Course Design as a Gateway to Student Well-being 

Faculty Focus

Reflecting on our approach to course design—particularly with attention to how we build community and cultivate belonging—couldn’t come at a more crucial time. Since the turn of the millennium, with the publication of How People Learn (Bransford et al.,1999), link] Zengaro, S., Zengaro, Z., 66 – 83.

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Course Design as a Gateway to Student Well-being 

Faculty Focus

Reflecting on our approach to course design—particularly with attention to how we build community and cultivate belonging—couldn’t come at a more crucial time. Since the turn of the millennium, with the publication of How People Learn (Bransford et al.,1999), link] Zengaro, S., Zengaro, Z., 66 – 83.

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How Faculty Can ‘Click’ Their Way to a More Inclusive Classroom

Edsurge

If used thoughtfully, we’ve seen that CRSs can help facilitate active learning in a classroom. Faculty risk excluding certain students and impeding their ability to succeed when they aren’t intentional about design and facilitation. It is important that CRS questions mirror questions that might appear on an exam.

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Advocating for Student Preparedness with the Implementation of a Pre-Course 

Faculty Focus

To assess the impact of the pre-course, consider collecting student performance and perception data. In our large animal anatomy course, positive statistically significant correlations were found between pre-course interaction and certain exam scores (Hansen, Basel, & Malreddy, under review).

Exams 115
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?What Makes a Smart Course ‘Smart’?

Edsurge

A few trees were saved, but courses weren’t any smarter. So if automation and interactivity differentiate a smart phone from a phone, what makes a course “smart”? What attributes of course design and applications of technology transform outcomes and impact, as opposed to gratuitous investment in technology for technology’s sake?

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Pecha Kucha is the Answer

Faculty Focus

As learners and teaching technology continue to evolve, faculty are recognizing the importance of teaching for active learning. During a two-hour lecture, the average student spends 37 minutes doing non-class related activities on their devices (Ravizza et.

Lecturing 122
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Designing College Curricula for Student Success

Faculty Focus

Many professors may not be familiar with, A self-directed guide to designing courses for significant learning , a resource designed to do just what it says. From this, Fink developed a model known as integrated course design which consists of three phases: the initial, intermediate and final design phases.