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Would You Rather: Designing with Choice in Mind

Catlin Tucker

Relatedness is trickier to achieve when students are learning online. When I work with teachers, I encourage them to treat their classrooms (physical or virtual) like a laboratory. Relatedness is the sense of connectedness to the other learners in a class community. An Experiment.

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The Balance with Catlin Tucker: Featuring Lisa Highfill

Catlin Tucker

” We discuss the importance of viewing our classrooms as laboratories, designing lessons that help us maximize our minutes with students, and escaping the traditional role as the disseminator of information at the front of the classroom. I will post a question a week to encourage an ongoing discussion about issues related to balance.

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New Slate of Inspiring and Engaging Standards-Aligned Content Added to Discovery Education Experience for Back-to-School 2025

eSchool News

. “Meet the Magnets” Virtual Field Trip (Grades K-5) Hosted by Sesame Workshop and the National Science Foundation (NSF), this interactive experience takes young learners to NSFs Magnetic Field Laboratory, igniting their curiosity about the everyday applications of magnet science in our lives.

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7 programs that are transforming education

eSchool News

The 2019 Fuel Education Transformation Award winners are: • Achieve Online School (Colorado) – for using online curriculum with a blended component to provide at-risk students with flexible options, individualized learning solutions and robust extracurricular opportunities like archery, rock climbing and ropes courses.

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6 benefits of immersive learning with the metaverse

eSchool News

As a definition published by Boston University explains, it is an example of “learning by doing,” and some of the related activities can include field trips, laboratory experiments, and studio performances.

Learning 317
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Friday 5: STEAM education in action

eSchool News

As STEM has risen in prominence over the past decade, arts education has yet to achieve the same recognition and integration. Let’s look at some STEAM education facts: Here are 5 resources (digital and non-digital) for school makerspaces that might be worth a look. What does STEAM do for education?

STEM 325
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14-year-old Named America’s Top Young Scientist for Inventing an AI Handheld Pesticide Detector

eSchool News

During testing, the device achieved an accuracy rate of identifying pesticide residues on spinach and tomatoes of greater than 85%, meeting the project’s objectives for effectiveness and speed. This year’s winner was paired with Aditya Banerji, Senior Research Engineer of 3M’s Corporate Research Process Laboratory.