Remove Achievement Remove Curriculum Design Remove Laboratory
article thumbnail

Friday 5: STEAM education in action

eSchool News

As STEM has risen in prominence over the past decade, arts education has yet to achieve the same recognition and integration. In order to provide a rich, robust, and inclusive curriculum for youth, STEM needs to evolve to STEAM. What does STEAM do for education? These educational spaces encourage active learning and problem solving.

STEM 327
article thumbnail

A Multipronged Approach to Harnessing Virtual Reality to Advance the HBCU Mission

Faculty Focus

The initiative involved identifying factors necessary for the successful integration and implementation of VR in program curriculum, barriers to implementation, and student attitudes regarding academic and clinical application of VR. She focuses on using immersive technologies to improve curriculum design and learning outcomes.

Language 114
article thumbnail

A Multipronged Approach to Harnessing Virtual Reality to Advance the HBCU Mission

Faculty Focus

The initiative involved identifying factors necessary for the successful integration and implementation of VR in program curriculum, barriers to implementation, and student attitudes regarding academic and clinical application of VR. She focuses on using immersive technologies to improve curriculum design and learning outcomes.

Language 103