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Showfloor News: PBLWorks creates PBLWorks TEACH to help scale project based learning

eSchool News

The Buck Institute for Education (dba PBLWorks ), a national provider of professional development for high-quality Project Based Learning (PBL), is launching PBLWorks TEACH , a web-based application with ready-to-use, standards-aligned, Gold-Standard PBL projects for middle school math, science, English Language Arts, and social studies.

Teaching 263
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Understanding and mitigating academic regression from summer learning loss

eSchool News

This loss is particularly pronounced among students from lower socioeconomic backgrounds, who may have limited access to educational resources and enrichment activities during the break.

Learning 230
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How our district turned a sea of data into a compass for change

eSchool News

Academic and non-academic data allow us to see the whole child, but when the metrics are scattered across many platforms, it leads to siloed decision-making at the classroom, school, and district level. And it had to be affordable, reliable, and backed by top-tier customer service. Our next steps will be equally exciting.

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8 under-the-radar digital learning resources

eSchool News

Mosa Mack Science Subject areas: Science Best for: Middle school science with an inquiry-based approach Mosa Mack offers animated science mysteries that prompt students to explore real-world problems through investigation and collaboration. The EDU version allows teachers to control content and track student progress.

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How to integrate environmental concepts into every subject

eSchool News

One of my earliest projects as the Director of Environmental Education for a public school district in New York was in a middle school English Language Arts classroom. My goal became connecting students to nature through their passions and connecting teachers standards-driven curriculum to nature through environmental literacy.

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Middle and high school students need education, career guidance

eSchool News

“Starting in middle school, our young people need early access to opportunities that empowers them to explore careers that match their interests and strengths; hands-on, skills-based experiences in high school; and information and resources to navigate their path to postsecondary education and career.

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5 reasons why game design is the best way to teach STEAM skills

eSchool News

Another exploratory study from Computers & Education that involved elementary and middle school students found that collaborative digital game design promotes knowledge creation and supports diverse learning styles, making it a strong method for inclusive education.