This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Using computers and other learning technology too often can be detrimental to student performance, OECD says. Students who use computers and learning technology at moderate levels tend to have better learningoutcomes than students who use computers and learning technology rarely, according to new research from the OECD.
Many high-achieving students use AI to understand their work on a deeper level, consulting these tools for timely personalized feedback, which can enhance comprehension and learningoutcomes. Although equitable access to AI in classrooms is a problem, professional learning offers a solution.
For example, mobile flashcards and microlearning videos- short, focused lessons accessible via smartphones- allow students to review and reinforce knowledge in brief intervals, boosting retention and engagement [2]. Students in remote areas can access the same quality of instruction as those in educational hubs.
They then ran a series of focus groups, which included parents, students and educators, to gain a better understanding of what participants knew about AI, what concerned them and how it affected their daily lives. Hayes recalls one teen participant who self-published a book that used an AI-generated image on the cover.
Research has shown that the way furniture is arranged in a classroom can significantly impact student behavior and learningoutcomes (Granito & Santana, 2016; Parks, Corno & Cozzone, 2017). If teachers are using their small group time to facilitate discussions, the U-shape seating arrangement encourages student participation.
When specifically asked about generative AI tools, participants reported an 18 percent increase in use since first reported in September 2023. ” Other key findings from Imagine Learning’s report include : AI’s positive impact: 55 percent of participants agree that generative AI will have a positive impact in the classroom.
Although fewer than half of all pupils have access to a tablet or laptop, and only two in five have access to a desktop computer, it’s estimated 95 percent of teens have access to a smartphone. So far, discussions have been dominated by UNESCO’s recent counsel calling on schools to ban mobile phones.
For the past few years, October has meant a focus on helping educators form professional learning networks to improve teaching and learningoutcomes. Do you participate? Themes include ensuring equity and access around computer science education and collaborative professional development. Do you want to start?
When I facilitate blended learning workshops, I ask participants to think about these three roles and identify the role they spend the most time and energy in. A video can also make instruction more accessible. Teachers have three primary roles – designer, instructor, and facilitator. The responses always yield the same results.
Moreover, issues like digital dividewhere not all students have equal access to technologyraise concerns about equity in education. Ultimately, while online learning’s popularity is undeniable , it’s essential to analyze its limitations and implications critically. Cost-effectiveness is another critical advantage.
Student teams–comprising 8 to 10 classes from far-flung cities in e-classrooms of approximately 300 students–have developed responses to such issues as climate change and access to clean water. For one thing, over 1,700 Madrid students annually already participate in our existing Global Scholars program and will continue to do so.
Key points: Esports programs are inclusive and can lead to positive student outcomes A simple approach with accessible, easy-to-use tools, is critical Scholastic esports is rapidly growing, and many schools are starting to incorporate esports programs into their curriculum.
What’s more, the metaverse itself can be accessed using a variety of devices. With that being said, metaverse learning is a relatively new concept and one that many educators are still getting to grips with. This is the basis of immersive learning as a concept.
The benefits of esports make a compelling case for creating a program: Research shows that students who participate in scholastic esports experience social and emotional benefits, increased academic achievement, and higher graduation rates. In an AI-driven world, how can students maintain their own voices?
Amazon Web Services (AWS) in early January announced 15 startup companies selected to participate in the inaugural AWS Education Accelerator. Announced in October 2023, the AWS Education Accelerator supports edtech startups who are innovating to enhance the teaching and learning experience and improve educational outcomes.
The finalists’ ventures are focused on some of the biggest challenges in education, including college access and persistence, social-emotional learning, literacy, adaptive learning, and more. Find more on educationcompetition.org or follow the conversation on Twitter: @CatalystPennGSE and #MilkenPennGSE.
Students need access to tools that work. School, district, and state leaders make technology decisions every day that will affect student tech fluency, not to mention learningoutcomes. But how do these leaders know whether their investments will lead to the student learningoutcomes they desire?
ELs deserve access to the same content and curriculum as their peers. Often lectures or mini-lessons are provided to the whole group, presenting significant barriers for ELs who may not have the language skills or prior knowledge to access the information.
The Kinesthetic Hook Engaging students through movement is a powerful strategy that enhances active participation and deepens learning experiences. Gallery walks provide a transformative approach to traditional presentations, fostering active participation and deeper learning experiences.
Eighty-seven percent of educators believe this could be the top area for additional support to address learning losses. Other top causes for learning gaps include mental health and social-emotional struggles (38 percent) and lack of students completing their homework or studying (35 percent).
LOS ANGELES (PRWEB) — TutorMe , an online tutoring solution creating access and opportunity for all students, today announced a partnership with Roane County Schools in Roane County, West Virginia. TutorMe levels the playing field, providing equal access to quality tutoring,” said Kyle Baker, Chief of Staff at TutorMe.
Explore innovative tools, techniques, and strategies to engage students and improve learningoutcomes. Library Leaders: Lead the digital charge in your library or media center with sessions focused on digital resource curation, equity of access, and innovative learning installations. This track is new for 2025.
“This year’s celebration of all-things-math was no different, and our entire team is in awe of the accomplishments of this year’s top individuals and schools and all the other participants. A big congratulations to all!”
This year’s Future of Education Technology Conference landed in New Orleans, and the conference was abuzz with post-pandemic learning recovery tools, solutions to promote equity among students and parents, strategies for digital access, student mental health, social and emotional learning tools, and more.
Game Show : A front-of-class experience that turns quizzes into an interactive game show, perfect for review sessions and whole-class participation. “By integrating AI Assist, we’re giving teachers access to powerful, time-saving tools that streamline quiz creation without sacrificing quality or customization.”
Hatcher’s guidance, Akron Public Schools partnered with Edmentum to integrate cutting-edge learning technologies, harnessing their full potential to enhance learningoutcomes. His approach, focused on equitable access to books and engaging the community, has left a remarkable mark.
“I’d like to encourage everyone to participate in this year’s Hero Awards, so your real-life challenges and successes can be celebrated and shared with the education community.”. San Diego Unified School District ‘s Instructional Technology Department was nicknamed the “First Responders” due to its proactive approach to COVID-19.
The One8 Foundation is expanding schools’ ability to access programs like Ignite! This work has the power to transform the academic trajectory of students who participate, rapidly accelerating their progress to becoming independent readers,” said Joanna Jacobson, a trustee and President of the One8 Foundation. “We
Participating schools will receive Achieve3000’s 24/7 differentiated, blended instruction for students, teaching resources and blended professional development for educators, real-time data dashboard for administrators, and robust home support for parents and guardians. “For Lewis, Ed.D.,
“We are so pleased that enVision Mathematics has won this prestigious award,” said Bethlam Forsa, CEO of Savvas Learning Company. Teaching with high-quality instructional materials has a direct impact on student learningoutcomes. The American Business Awards are the U.S.A.’s s premier business awards program.
You see an opportunity to make a small change that might improve their learningoutcomes, so you roll it out to a group of students who don’t know they are part of the sample. She also shared research that found participants disapproved of medical A/B testing even if they thought each condition was acceptable on its own.
A Shift to Technology-Enabled Instruction Ballard, along with other teachers who participated in our focus groups, is helping to cultivate “technology-enabled instruction,” a concept coined by education researchers Peggy A.
Sparkmind has a broad investment thesis, with an interest in products and services that span early-childhood education to K-12 and higher education, and all the way through corporate learning. Over the past decade, Korhonen adds, “the European market for online education has developed as the digitization of schools has accelerated.”
However, while homework help – especially in math – is a top reason students access Brainly, it’s not the only one. Its AI-enabled features are built to give every student access to personalized learning, enabling them to receive verified and tailored answers to their homework questions and help with test prep.
At the Los Angeles Unified School District (LAUSD) , one of the largest and most diverse school districts in the United States, we constantly plan new educational programs, prioritizing equitable access and ensuring students graduate prepared for success in college, career and life.
When we get to see effective edtech products in practice, the view is exciting: We see kids engaged, teachers energized about the kinds of thinking their students are generating and strong learningoutcomes that result from well-made tools matched to the students and educators using them. Who participated in the study?
“Synchronous online learning” generally refers to live learning activities that must happen at a set time (often over Zoom or a similar platform), while “asynchronous online learning” refers to almost everything else (completing assignments, doing readings, watching videos, etc.).
From interactive digital resources to online learning platforms, technology has given educators innovative tools to create dynamic and inclusive learning environments. Students, in turn, have benefited from increased access to information, personalized learning experiences, and opportunities for collaboration.
By analyzing patterns in students’ grades, attendance, participation, and other behavioral indicators, AI algorithms can predict potential academic risks and learning disabilities. This can significantly enhance learningoutcomes by ensuring students receive the support they need to master the material.
By the conclusion of the unit, students will participate in a debate, utilizing their research skills to argue for or against deforestation, exploring its implications for resources and products in relation to their daily lives. Strategies for implementation 1.Start This intentionality is crucial.
Already, we have seen those schools using LMS for blend ed learning prior to school closures experiencing strong student engagement and some positive results. A significant increase in students, parents and teachers actively engag ing to drive learningoutcomes through distance learning.
A recent National Science Board report indicates 78 percent of educators say they have on-demand access to digital cameras; 5 1 percent use interactive whiteboards ; and 68 percent report that their school meets or exceeds the Federal Communications Commission’s minimum internet bandwidth recommendations for K–12 institutions.
The Reinvent the Classroom HP Teaching Fellows offer insights about integrating content creation in learning environments to foster creativity and adhere to principles of accessibility. Accommodations are created to assist students with more significant needs so that they can participate to the best of their ability.
Cumberland County had 85 percent to 90 percent teacher participation in using S.P.I.R.E. To meet this challenge, Jhone Ebert, Nevada State Superintendent of Public Instruction, in the summer of 2020 announced the launch of the Nevada Digital Learning Collaborative (DLC). reading intervention program. Back to top Nominee: Jhone M.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content